Native Components
Network Status Card
A compact, read-only projection of authoritative network runtime state. HARDWARE VALIDATED on the current ESP32-P4 evidence ledger.
#11 — Network Status Card
A compact, read-only projection of authoritative network runtime state.
- —Connectivity health
- —Wi-Fi dashboards
- —Device commissioning
- —Remote equipment monitoring
Inspector capabilities and presentation
- —240 × 145 default and 220 × 128 minimum stackable geometry
- —Design-time values used as initial values
- —Real SSID, IPv4 address and signal percentage at runtime
- —Connected or disconnected plus Online or Offline state
The component remains one serialized Canvas object. Browser Preview, Live Studio and Standalone Export consume its normalized semantic model while internal LVGL composition stays private.
Generated Runtime SDK family
void FG_Set_<NetworkStatusCard>_Connected(bool connected);
void FG_Set_<NetworkStatusCard>_Network_Name(const char * name);
void FG_Set_<NetworkStatusCard>_IP_Address(const char * ip);
void FG_Set_<NetworkStatusCard>_Signal_Strength(int32_t percent);
void FG_Set_<NetworkStatusCard>_Status_Text(const char * text);
void FG_Set_<NetworkStatusCard>_Network_Type(int32_t type);Interaction and UserEvents
No UserEvents are generated.Network Status Card is monitoring-only. Live Wi-Fi projection runs independently of the optional System Wi-Fi Manager page.
Where hooks exist, implement the exact declarations in 95_UserEvents.c. Runtime SDK calls never simulate user input.
Ownership boundary
ForgeUI owns semantic presentation, private LVGL composition, generated contracts, persisted identity, fixed storage and Browser/Live/Standalone alignment.
Browser, Live, Standalone and ESP32-P4 status
| Surface | Status |
|---|---|
| Browser Preview | Implemented |
| Live Studio | Implemented |
| Standalone Export | Implemented |
| Persisted identity and duplicate isolation | Implemented |
| ESP32-P4 | HARDWARE VALIDATED |
